02-24-2023, 10:34 PM
I would agree with Craig regarding training. I picked up most of my software over the years by simply playing around and referencing YouTube tutorials.
In my opinion there is no better way to get started than selecting a project, and throwing yourself at it. There will be some fumbling at first but having a goal drives you to learn the tools to see it though. We are some-what blessed theses days with tutorials on just about anything.
You probably need to consider what type of things you wish to model. Are you looking to model hard surface objects like spaceships, or sculptured creatures?
It may factor what program you want to take up.
I bounce between Solidworks and Rhino. Rhino being a lot more affordable and great for dynamic flowing surfaces.
I hear lots of good things regarding Fusion 360. I just can't bring myself to learn it at the moment.
Most of these programs come with their own tutorials and sample learning tasks to familarise yourself with the tools and methods.
I wish you well!
In my opinion there is no better way to get started than selecting a project, and throwing yourself at it. There will be some fumbling at first but having a goal drives you to learn the tools to see it though. We are some-what blessed theses days with tutorials on just about anything.
You probably need to consider what type of things you wish to model. Are you looking to model hard surface objects like spaceships, or sculptured creatures?
It may factor what program you want to take up.
I bounce between Solidworks and Rhino. Rhino being a lot more affordable and great for dynamic flowing surfaces.
I hear lots of good things regarding Fusion 360. I just can't bring myself to learn it at the moment.
Most of these programs come with their own tutorials and sample learning tasks to familarise yourself with the tools and methods.
I wish you well!

